Some minor game adjustments
Donkey Kong » Devlog
At lower levels, the monkey throws barrels diagonally less often than before, at higher levels, he throws them diagonally more often than before.
In the second game stage, Mario walks slower against the direction of the conveyor belts.
The monkey "dance" at the end of the game has the same music as the arcade game.
An error in the sound of falling springs in the third game stage is fixed.
The game can now use the extended memory of the Didaktik Gama computer. It does the same thing as on Spectrum 128K, so the introduction and control screen appear before every new game.
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Donkey Kong
A free arcade game remake for ZX Spectrum
Status | Released |
Author | Artonapilos |
Genre | Platformer |
Tags | 8-Bit, Arcade, assembler, z80, ZX Spectrum |
Languages | English |
Accessibility | Configurable controls |
More posts
- Answers to a few questions3 days ago
- New minor sound and colour changes7 days ago
- High score table and other fixes21 days ago