Correctly coloured large text
Donkey Kong » Devlog
The large blue "DONKEY KONG" text in the introduction has colours closer to the original arcade version. Finally, this screen looks like I imagined it a year ago. At that time, I originally wanted to colour the large text like this, then due to lack of free memory and experience I coloured only the monkey, now both are coloured. Both use a raster multicolour effect, which I timed according to the computer type the game is running on, but as usual, it should work on all supported computers.
I have not yet fixed the remaining flaws in the jumping part of the opening monkey animation that appeared after moving the animation after each game start. Hopefully in the next version.
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Donkey Kong
A free arcade game remake for ZX Spectrum
Status | Released |
Author | Artonapilos |
Genre | Platformer |
Tags | 8-Bit, Arcade, assembler, sam-coupe, z80, ZX Spectrum |
Languages | English |
Accessibility | Configurable controls |
More posts
- Progress in planned modifications11 days ago
- Answers to a few more questions41 days ago
- Three graphical fixes and one minor improvement54 days ago
- SAM Coupé version62 days ago
- Silly error fixed and more graphical improvements67 days ago
- Important fix and several cosmetic improvements71 days ago
- Two errors fixed74 days ago
- Improved introduction and lifts75 days ago
- Moved opening animation86 days ago