Moved opening animation
Finally, the entire opening monkey animation appears after each game start, not only after loading the game, on all Spectrum compatible computers (including Spectrum 48K). Therefore is was removed from the introduction after loading the game. It still needs some tweaking to make it look exactly like the previous version of the animation.
The monkey in the opening animation is more stable at the bottom of the screen and shouldn't flicker there on any supported computer, even on Timex and Dubna.
A small colour error on a barrel jumped over by Mario is fixed.
Now that the memory in the screen buffer has been freed up (previously used for the animation), I can add more things there that will be available after loading the game (or before each game start on Spectrum 128K and Didaktik Gama).
Get Donkey Kong
Donkey Kong
A free arcade game remake for ZX Spectrum
Status | Released |
Author | Artonapilos |
Genre | Platformer |
Tags | 8-Bit, Arcade, assembler, sam-coupe, z80, ZX Spectrum |
Languages | English |
Accessibility | Configurable controls |
More posts
- Answers to a few more questions5 days ago
- Three graphical fixes and one minor improvement18 days ago
- SAM Coupé version27 days ago
- Silly error fixed and more graphical improvements31 days ago
- Important fix and several cosmetic improvements35 days ago
- Two errors fixed38 days ago
- Improved introduction and lifts39 days ago
- Correctly coloured large text45 days ago
- More small changes71 days ago