Slightly improved introduction animation and one fix
Donkey Kong » Devlog
The animation after each game start now includes falling girders (on all Spectrum types). But for now, all girders fall at once and the monkey doesn't jump to the left and grunt (it only does so after loading the game or in the repeating introduction on computers with extended memory). I need to free up more memory for better animation after the game starts.
When AY sound wasn't active (beeper sound was active) and the player turned on or off the background music and then turned on AY sound, the AY sound was broken. It is fixed now.
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Donkey Kong
A free arcade game remake for ZX Spectrum
Status | Released |
Author | Artonapilos |
Genre | Platformer |
Tags | 8-Bit, Arcade, assembler, sam-coupe, timex, z80, ZX Spectrum |
Languages | English |
Accessibility | Configurable controls |
More posts
- Improvement in loading from Microdrive21 days ago
- Several file formats23 days ago
- Probably the final version of the game36 days ago
- Progress in planned modifications63 days ago
- Answers to a few more questions93 days ago
- Three graphical fixes and one minor improvementJun 23, 2025
- SAM Coupé versionJun 14, 2025
- Silly error fixed and more graphical improvementsJun 10, 2025
- Important fix and several cosmetic improvementsJun 06, 2025
- Two errors fixedJun 03, 2025