Slightly improved introduction animation and one fix
Donkey Kong » Devlog
The animation after each game start now includes falling girders (on all Spectrum types). But for now, all girders fall at once and the monkey doesn't jump to the left and grunt (it only does so after loading the game or in the repeating introduction on computers with extended memory). I need to free up more memory for better animation after the game starts.
When AY sound wasn't active (beeper sound was active) and the player turned on or off the background music and then turned on AY sound, the AY sound was broken. It is fixed now.
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Donkey Kong
A free arcade game remake for ZX Spectrum
Status | Released |
Author | Artonapilos |
Genre | Platformer |
Tags | 8-Bit, Arcade, assembler, sam-coupe, z80, ZX Spectrum |
Languages | English |
Accessibility | Configurable controls |
More posts
- Progress in planned modifications11 days ago
- Answers to a few more questions41 days ago
- Three graphical fixes and one minor improvement54 days ago
- SAM Coupé version63 days ago
- Silly error fixed and more graphical improvements67 days ago
- Important fix and several cosmetic improvements71 days ago
- Two errors fixed74 days ago
- Improved introduction and lifts75 days ago
- Correctly coloured large text81 days ago
- Moved opening animation86 days ago