Progress in planned modifications
Since the last update I have been occupied with other things than ZX Spectrum, but from time to time I have been going through the whole program, looking for places where I could save some memory. Since the first version of the game I have thought many times that no more memory can be freed up, but I am still learning and figuring out new tricks in assembler and game programming. So I tried it again this time, a little more systematically and hopefully for the last time, because I would like to finally end this project.
Since this is my first finished assembler game and I had no real previous experience with game development, when I started creating it, I had no programming concept, everything was created quite chaotically and I completely reworked a lot of things several times before the fist complete version. I think the resulting program would have been cleaner and written in less time, and maybe even a little shorter and faster, if at least its main parts had been planned out from the start.
Anyway, the program is already examined and some free memory is ready, so I will probably start looking into possible improvements to the game soon. It won't be anything major, but I still have a few useful ideas and I have also found and fixed several new errors while going through the program. All new fixes and adjustments will be ready in the next version.
Get Donkey Kong
Donkey Kong
A free arcade game remake for ZX Spectrum
Status | Released |
Author | Artonapilos |
Genre | Platformer |
Tags | 8-Bit, Arcade, assembler, sam-coupe, z80, ZX Spectrum |
Languages | English |
Accessibility | Configurable controls |
More posts
- Answers to a few more questions44 days ago
- Three graphical fixes and one minor improvement57 days ago
- SAM Coupé version66 days ago
- Silly error fixed and more graphical improvements70 days ago
- Important fix and several cosmetic improvements74 days ago
- Two errors fixed77 days ago
- Improved introduction and lifts78 days ago
- Correctly coloured large text84 days ago
- Moved opening animation89 days ago