Two errors fixed
Donkey Kong » Devlog
An error that caused Mario's colours to sometimes not display correctly in the rotating animation when he died from falling from a height onto a lift, has been fixed.
There are still some situations where Mario is displayed one pixel lower when riding a lift. Hopefully I will fix this in one of the next versions of the game.
Another error that appeared in the previous version has been fixed. When the monkey threw a barrel diagonally across all floors, it would sometimes roll on the bottom floor shifted one pixel down. Sorry about that. This error was one of those caused by trying to save every byte of memory.
Get Donkey Kong
Donkey Kong
A free arcade game remake for ZX Spectrum
| Status | Released |
| Author | Artonapilos |
| Genre | Platformer |
| Tags | 8-Bit, Arcade, assembler, sam-coupe, timex, z80, ZX Spectrum |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- Fixed an important error in the loading system33 days ago
- Two more file formats34 days ago
- Some more file formats47 days ago
- Three additional file formats51 days ago
- Improvement in loading from Microdrive75 days ago
- Several file formats77 days ago
- Probably the final version of the game90 days ago
- Progress in planned modificationsAug 05, 2025
- Answers to a few more questionsJul 06, 2025
- Three graphical fixes and one minor improvementJun 23, 2025