Fixed an important error in the loading system
The game's source code is unchanged since 22 August 2025 (version released 1 September 2025), so it seems that the game itself will remain the final version. But I found that there was an error in the loaders of some versions of the game that caused a few bytes to be overwritten after loading the game. This is an important thing that can cause the game to crash, so I immediately fixed these loaders, and since I have versions for a lot of loading media, I uploaded all files again to be sure.
Sorry about that, this is my first game loaded using assembler (machine code), moreover my first time for various loading media, but hopefully I now know all the necessary tricks to prevent this from happening in the next game.
And as if that wasn't enough, when I uploaded these files I accidentally used a test version of the game with invulnerability for the ZX Spectrum tape (TAP) version. I replaced it with the correct version on the same day evening, so hopefully everything is fine now.
Get Donkey Kong
Donkey Kong
A free arcade game remake for ZX Spectrum
| Status | Released |
| Author | Artonapilos |
| Genre | Platformer |
| Tags | 8-Bit, Arcade, assembler, sam-coupe, timex, z80, ZX Spectrum |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- Two more file formats3 days ago
- Some more file formats16 days ago
- Three additional file formats20 days ago
- Improvement in loading from Microdrive44 days ago
- Several file formats46 days ago
- Probably the final version of the game59 days ago
- Progress in planned modifications86 days ago
- Answers to a few more questionsJul 06, 2025
- Three graphical fixes and one minor improvementJun 23, 2025